War Thunder Ka 50

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All games; Trending Products; Bestsellers; Preorders; Games by genre. Action Games; Adventure Games; Action & Shooting Games; RPG Games; Simulator Games. Ka-50 is the first, and as of now the only, helicopter in War Thunder that has a coaxial main rotor design.This build has several advantages over the traditional tail rotor design, including improved handling characteristics, manoeuvrability and cargo capacity.

ABRBSB
1.01.01.0
Class:
  • 2General info
  • 3Armaments
    • 3.1Main armament
  • 4Usage in battles
  • 5History
  • 8External links

Description

The Type 2 Ka-Mi is a rank I Japanese light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 'Way of the Samurai'. An interesting thing about this tank is that it does feature propellers on the backside, because it is amphibious and can allow players to exploit aquatic terrain to their advantage in War Thunder.

General info

Survivability and armour

War Thunder Ka 50 Op

Hull12 / 10 / 10
Ka-Mi is best used from cover, where it can hide its massive body from enemy fire. Here: shooting from behind the hill on Eastern Europe, village centre.

The Ka-Mi is features a very unusual layout. Being originally designed as an amphibious tank, it is very lightly armoured. With an armour ranging around 8 mm to 12 mm on larger portions of the hull, this tank is very fragile to anything bigger than MG fire. To increase survivability, one can enter a fight rearwards in order to absorb shots with the engine, though using hard cover (such as hills and rocks) is preferable.

This armour pattern really shines at distances (500+ m), where a little angling can mostly defeat HMG fire. Since most guns at this BR are quite inaccurate, exposing only your small turret should not be a problem since it is hard to hit. If caught in an open field ( still at distances), try facing directly your foe since angling is useless with such little armour values, that way, some shells can just fly by your crew in the inhabited portions of the tank (ammo racks located there are pretty small, they are often missed in these cases).

War Thunder Ka 50

The 37 mm is a decent gun with a good reload time and good ammo count: don't bother wasting a shot, fire on the move. This tank has a 'lock', which is a primitive form of gun stabiliser, decreasing vertical movement from the main armament - at low speeds, gun handling sees significant improvement. Note that turret rotation speed is somewhat slow: pre-aim your gun in the general direction of the enemy in close-quarter engagements.

One thing that saves the Ka-Mi's reputation is its MG count: there is 3 of them. One is coaxial, fired by gunner, another is pintle-mounted, fired by the gunner and the last one is hull-mounted, fired by the machine-gunner. These weapons have a good burst capacity to take out light targets (soviet SPAA trucks, open-topped SPGs, etc.). This also allows the Ka-Mi to become an unlikely SPAA, armed with three machine guns and a cannon. It can quite easily take down low-flying biplanes that may appear in the hands of inexperienced pilots at Rank I, although it requires sustained hits to successfully down an aircraft. One downside of the Type 97 machine gun is its low ammo count, which limits bursts to a couple of seconds before having to reload. Reloads, fortunately, don't take long.

The Ka-Mi provides a decent top speed on road but lacks power when going off-road. Narrow tracks make mobility in snow/desert maps really painful. A good thing to mention: this tank has a respectable reverse speed of -11 km/h with two reverse gear, which is a rare feature at this BR. It can sometimes get you out of bad situations.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 12 mm (30°) Front plate
6 mm (83°) Front glacis
12 mm (4-39°) Lower glacis
10 mm 10 mm (12°) Middle
12 mm (59°) Side
6 mm
Turret 12 mm (0-8°) Turret front
30 mm Gun mantlet
12 mm (10-12°) 12 mm (12-13°) 6 mm

Notes

  • Suspension wheels and tracks are both 15 mm thick.
  • Belly armour is 6 mm thick.

Mobility

Amphibious
The design allows you to swim and control movement in the water
AB45 / 12 km/h

War Thunder Ka 50 Cancer

2 back
AB219 hp
Thunder
AB24.1 hp/t
Ka-Mi when either firing or having its propellers on becomes an extremely visible target, even from afar. The jets of water extend over 5 times the length of the tank behind it, reaching nearly 4 times its air draft.
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock UpgradedStockUpgraded
Arcade 45 129.1 124 219 13.63 24.07
Realistic 40 10 102 115 11.21 12.64

Comparing to other tanks in its BR Ka-Mi has an average mobility with no weak points, offering an ability to reach most destinations with a bulk of the team, or to pick preferable locations in just about a right time. Vehicle is somewhat prone to sliding in a tight turn during rapid turns at a maximum speed.

The Ka-Mi travels at 10 km/h (AB/RB/SB) in water but can't propel itself backwards. Trajectory should be planned accordingly to avoid being stuck.

Modifications and economy

AB140 → 180
SB260 → 334
920
Experts1 000
Research Aces96 000
20 / 20 / 30 %
MobilityProtectionFirepower
Tracks
200
60
50
Suspension
130
40
40
Brake System
130
40
40
Filters
250
80
70
Transmission
320
100
90
Engine
320
100
90
Parts
200
60
50
FPE
130
40
40
Crew Replenishment
250
80
70
Horizontal Drive
200
60
50
Adjustment of Fire
130
40
40
37mm_type_1_APHE_ammo_pack
130
40
40
Elevation Mechanism
250
80
70
Artillery Support
320
100
90

Armaments

Thunder

Main armament

Shoulder stabilizer
Reduces the swing of the gun in one plane while moving
5.2 → 4.0 s
Main article: Type 1 (37 mm)

Main gun of the Ka-Mi is a very basic 37 mm cannon with a decent penetration and spread. Its major disadvantage is in a slow turn rate, making it preferable to have turret pre-adjusted before emerging from cover, and similarly hiding it once enemy emerges from a different direction. It does, however, feature a good depression rate, making it a potent weapon when attacking from the hills.

37 mm Type 1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 132 -10°/+24° ±180° Vertical 11.52 15.94 19.36 21.41 22.78 5.20 4.60 4.24 4.00
Realistic 7.20 8.47 10.29 11.37 12.10

Ammunition

It's highly preferable to use the Type 1 APHE ammunition over the stock one, due to its significantly better penetration and explosive filler. While Type 94 might simply damage enemy crew or components with anything bar a direct hit, the Type 1 will nearly always result in an actual destruction of the subsystems. Similarly penetration characteristics of the shells make a difference between bouncing and a successful kill, even when dealing with other BR 1.0 tanks.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 94 APHE APHE 46 44 36 29 23 18
Type 1 APHE APHE 57 54 39 26 18 12
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 94 APHE APHE 700 0.7 1.2 9 11 47° 60° 65°
Type 1 APHE APHE 800 0.72 1.2 9 12.8 47° 60° 65°

Ammo racks

Ammo racks of the Ka-Mi

War Thunder Ka 50 Worth It

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
132 73 (+59) 25 (+107) 1 (+131) No

Due to a high maximum ammo capacity of the tank, leaving at least the first ammo rack empty could be preferred for reduced chance of explosion upon hit. This can be done by reducing ammo count to 73 or less. Furthermore, when angling the tank to the enemy, it's preferred to expose left side more towards the enemy, as the right side is the one always storing ammunition, and should be protected when possible.

Machine guns

3.9 → 3.0 s
3.9 → 3.0 s
All three machine guns visible. From top: exposed pintle mount, coaxial next to the main gun and hull mount
Main article: Type 97 (7.7 mm)

The Ka-Mi has a rare setup in its BR, featuring a group of three 7.7 mm what allows it to quickly dispose of enemy soft body vehicles, most notably: anti-aircraft guns of the Rank 1. That said though, all of them are supplied by a very short magazine, allowing for a limited burst before having to reload. In effect shorter bursts in a different portions of the enemy are recommended over a long, sweeping series.

7.7 mm Type 97
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,000 (20) 499 N/A N/A
Hull 3,000 (20) 499 -11°/+35° ±20°
Pintle 1,000 (20) 499 -10°/+70° ±60°

Usage in battles

With its average armour, firepower and mobility, the Ka-Mi should be played wisely, with a bit of finesse: you will not survive frontal engagement, neither can you flank nor snipe...so what's left? Support. Always play as a team when driving the Ka-Mi, bringing an additional potent close-range gun to the fight, threatening your foes while more potent allies reload.

Use hills to your advantage, fall back when outnumbered and beware difficult terrain since it can slow down your manoeuvres. Do not rely on the armour as, even with angling, its effective armour protection is always penetrable by enemy tanks.

Pros and cons

Pros:

  • 37 mm gun has decent post-penetration damage
  • Has a lot of machine guns, allowing a mediocre amphibious tank to turn into an impromptu SPAA instantly
  • Tiny turret. Hard to target it at the range
  • High ammo count (both cannon and MG)
  • 10° gun depression
  • Decent reverse speed (-11 km/h)
  • Has a coaxial machine gun, unlike most low rank Japanese tanks
  • Amphibious design will float on water

Cons:

  • 37 mm penetration value starting to feel lacking
  • Hull size is wider than other Japanese light tanks
  • Hull front plate is thin and relatively unsloped
  • Tiny turret, big hull. People with have no trouble targeting you
  • Only two ammo choice, both APHE, one is clearly superior over the other
  • Narrow tracks means poor off-road mobility
  • Low engine HP makes hill-climbing only possible at low gear, which even then is difficult
  • Weak armour makes you an easy target for aircraft with high penetration on their guns

History

Development

While the tanks were mainly in the Imperial Japanese Army (IJA), the Imperial Japanese Navy (IJN) also owned their own land forces known as the Special Naval Landings Forces (SNLF). Their standard tanks was the Type 95 Ha-Go, but the SNLF wanted a more capable tank for the role, namely one fitted for amphibious landings. The Japanese have touched upon the amphibious tank concept since the 1930s, but one for the rough seas needed more durability than one for rivers. The IJN approached Mitsubishi in 1941 to develop the new amphibious tank, named Ka-Mi 'Special Craft'. The tank was to go along with the IJA's Type 2 Ke-To light tank, using a similar turret design. The suspension of the vehicle was one derived from the Ha-Go. The amphibious capability was given to the tank via two removable pontoons on the front and back of the tank. A trunk and tower was fitted over the engine and turret respectively to prevent water from flowing into the engine and crew compartment. The vehicle, accepted as the Type 2 Ka-Mi, began production in 1943. Up to 182 tanks were produced from then until the end of the war.[1]

Combat Usage

The Type 2 Ka-Mi saw use in the combat in 1944 in Saipan and Leyte.[1] They assisted the stationed SNLF units on these islands in attacking the American beachheads via amphibious assaults. The Ka-Mi were also stationed in Luzon as a handful were captured by Allied forces in 1945. Their limited numbers and usage meant they fought with relative obscurity to the IJA's Type 97 Chi-Ha tanks. However, the Type 2 Ka-Mi was deemed rather successful by the IJN, some have dubbed it the 'best designed amphibious tank of the war' after World War II. This led to the successors like the Type 3 Ka-Chi, a parallel to the Type 1 Chi-He, and the Type 5 To-Ku, based off the Type 5 Chi-Ri.

Media

  • Ka-Mi promotional image showing front of the hull and size with a human to scale

  • Rear of the vehicle on another promo image

War Thunder Ka 50

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

References

  1. 1.01.1Zaloga Steven. Japanese Tanks 1939-1945 Great Britain: Osprey Publishing Ltd., 2007


Japan light tanks
Type 89 I-Go Ko
Type 95Ha-Go ·Ha-Go Commander
Type 98 Ke-Ni
Type 2 Ka-Mi
IFV Type 89
American ▅M24 ·▅M41A1

Retrieved from 'https://wiki.warthunder.com/index.php?title=Ka-Mi&oldid=101761'
'APACHE' AH-64A Peten
ABRBSB
9.79.79.7
Class:
  • 2General info
  • 3Armaments
  • 4Usage in battles
  • 5History

Description

The Ka-29 is a rank VI Soviet attack helicopter with a battle rating of 9.7 (AB/RB/SB). It was introduced in Update 1.97 'Viking Fury'.

General info

Flight performance

at 1 000 m280 km/h

Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock ___ ___ 5400
Upgraded ___ ___

Survivability and armour

HIRSS
Dissipates the flow of hot exhaust gases, reducing the likelihood of capture by IR-guidance missiles
IRCM
Structural540 km/h

Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.

Modifications and economy

AB2 520 → 4 409
SB3 490 → 6 107
867 000
Experts1 010 000
Research Aces1 010 000
140 / 250 / 370 %
Flight performanceSurvivabilityWeaponry
Compressor
15 000
44 000
330
Engine
18 000
53 000
390
Replacing helicopter blades
18 000
53 000
390
Flak jacket
15 000
44 000
330
Helicopter frame
22 000
65 000
480
NVD
18 000
53 000
390
Cover
24 000
71 000
520
HIRSS
15 000
44 000
330
gunGShG_new_gun
15 000
44 000
330
Gun pod UPK-23-250
22 000
65 000
480
Flares/Chaff
22 000
65 000
480
IRCM
18 000
53 000
390
RP-2-149TK
24 000
71 000
520
2A42
24 000
71 000
520
2A42_belt_pack
24 000
71 000
520

Armaments

Night vision devices
Improves visibility by enhancing natural light or active illumination.
Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs)

Offensive armament

Ammunition2 000 rounds
Main articles: 2A42 (30 mm), GShG-7.62 (7.62 mm)

The Ka-29 is armed with:

  • A choice between two presets:
    • 1 x 7.62 mm GShG-7.62 machine gun (2,000 rpg)
    • 1 x 30 mm 2A42 cannon (200 rpg) + 1 x 7.62 mm GShG-7.62 machine gun (2,000 rpg)

Suspended armament

Setup 24 x 23 mm GSh-23L cannon
(ammunition: 1 000 rounds)
Setup 42 x 23 mm GSh-23L cannon
(ammunition: 500 rounds)
40 x S-8KO rockets
Main articles: 9M114 Shturm, S-8KO, GSh-23L (23 mm)

The Ka-29 can be outfitted with the following ordnance:

  • Without load
  • 80 x S-8KO rockets
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
  • 8 x 9M114 Shturm missiles
  • 2 x 23 mm GSh-23L cannons (250 rpg = 500 total) + 40 x S-8KO rockets
  • 8 x 9M114 Shturm missiles + 40 x S-8KO rockets

War Thunder Ka 50 Thermal

Usage in battles

Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a 'guide' - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Surprisingly nimble for its tubby looks
  • Small profile
  • Can use the lethal 9M114 Shturm ATGMs alongside rockets and gunpods for use against ground targets

Cons:

  • Minigun is rifle-calibre, useless against heavy armour
  • No air-to-air missiles, vulnerable versus other aircraft and helicopters
  • Lacks thermal vision, can only use basic infrared image intensifiers
  • Low ammo count for cannons, can run out of ammo very quickly

History

Devblog

Development of the Ka-29 began in 1973, after engineers at the Kamov Design Bureau decided to create an attack transport variant of the Ka-27, which itself had successfully undertaken its maiden flight that year. Initially, the machine was to be designated Ka-252TB, but was later changed to Ka-29. The Ka-29 was intended to support amphibious naval operations by providing fire support for advancing troops.

After some development work, the prototype of the Ka-29 was ready for testing and conducted its maiden flight in July 1976. Testing was successfully completed by 1979, with the Ka-29 entering mass production in 1984. Shortly after, the Ka-29 entered service with the Soviet Navy in 1985, serving aboard the newly commissioned Ivan Rogov-class landing ships.

Production of the Ka-29 lasted until 1988, with about 60 units of the type being built. This helicopter saw combat in Chechnya in 2000-2001, few units served in police special operations branches. The Ka-29 is still in service with the Russian and foreign navies, more than three decades after its initial introduction to service.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links


War Thunder Ka 50 Thermal

War Thunder Ka 50

War Thunder Ka 50

Kamov Design Bureau
Ka-29 ·Ka-50 ·Ka-52

War Thunder Ka 50 Nerf

USSR helicopters
Kamov Ka-29 ·Ka-50 ·Ka-52
Mil Mi-4AV ·Mi-24A ·▂Mi-24D ·Mi-24P ·Mi-24V ·Mi-28N ·Mi-35M

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