Eve Computer Game

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A world game that keeps people on their toes

  1. Eve Computer Game Wikipedia
  2. Eve Space Game
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  4. Eve Computer Game

CCP was founded in 1997 in Reykjavik, Iceland. With the launch of EVE Online in May 2003, CCP established itself as one of the most innovative companies in interactive entertainment, winning numerous awards and receiving critical acclaim worldwide. EVE: Valkyrie – Warzone is a first-person spaceship shooter that brings VR-quality immersion to PC and PlayStation®4 in a new expansion – without the need for a virtual reality headset. EVE: Valkyrie – Warzone is a first-person spaceship shooter that brings VR-quality immersion to PC and PlayStation®4 in a new expansion – without the need for a virtual reality headset. Eve is a massively multiplayer, online game that lets you play as a member of five different races as you explore, build, and form coalitions to protect your empire. Ignite your EVE Online experience and buy Omega game time, PLEX to spend in-game, Skill Extractors and Daily Alpha Injectors to boost training and much more!

Imagine playing a game where the core concepts of Star Trek and Piracy were combined. The result would be Eve Online, a MMO that allows its users, to do anything, be anyone, and align themselves with like-minded players to form power corporations.

An 'anything goes' MMO

One of the fascinating parts of EVE Online is that the developers made it in a way so that users can do whatever they want.

EVE Online is a Space-Based MMO set in a persistent world of more than 7800 star systems. Players can do whatever they want in this MMO: Mine, trade, explore, manufacture finished goods, even be pirates and terrorize trade lanes and jump gates. This is an interesting mechanic because people can steal from, or extort other players. The game also allows you to do things while online such as train skills.

The economy of Eve is a unique one. The amount of Interstellar Kredits circulating is largely dependent on what people decide to set the values of manufactured goods, and bounties. This along with the creation of trade federations has led to EVE Online having a robust virtual economy.

Instead of exploring the final frontier on your own, players can elect to become apart of a corporation. This allows users to carve out part of the galaxy as their own space for mining and manufacturing. Corporations can ban together and form alliances, and when alliances go to war, it can alter the game state of Eve.

The most well-known alliance conflict was the Bloodbath of B-R5RB, which lasted 21 hours long, had over 7500 participants, and resulted in total losses of over 11 trillion Interstellar Kredits. When the game developers found out about this event, a permanent monument was erected in B-R5RB to commemorate the event.

Where can you run this program?

This program is available on computers running Windows or Mac operating systems.

Is there a better alternative?

There are similar titles like Star Citizen or Albion Online, but they lack in depth, and force players to adhere to a certain set of rules.

Our take

EVE Online is an amazing game. If you can find an active faction early on or avoid PVP areas long enough to stand an open chance against pirates.

Should you download it?

Yes, this game has infinite possibilities, and with offline skill training, users don’t have to be online grinding for level ups.

Highs

  • Persistent world
  • Over 7800 different star systems
  • Users can do and be anyone
  • Train skills offline
Evie

Lows

  • Requires a membership
  • Other players can steal from you
  • Lack of in-game morality

EVE Onlinefor Windows

6.10.327748

Eve: Valkyrie
Developer(s)CCP Games
Publisher(s)CCP Games
Oculus VR[1]
Producer(s)Owen O'Brien
SeriesEve Online
EngineUnreal Engine 4[2]
Platform(s)Microsoft Windows
PlayStation 4
Release
  • Microsoft Windows
  • 28 March 2016
  • PlayStation 4
  • 13 October 2016
Genre(s)
Mode(s)Multiplayer[3]

Eve: Valkyrie is a multiplayerdogfighting shooter game set in the Eve Online universe[3] that is designed to use virtual reality headset technology. Originally launched for Microsoft Windows for use with the Oculus Rift virtual reality headset,[4][5]CCP Games has announced they plan to enable cross-platform play between the three major VR systems: the Oculus Rift, the HTC Vive, and the PlayStation VR.[6] Released in March 2016,[4] the game has two game mode options: Chronicles can be played in single player, while Combat allows eight by eight combat PvP (player versus player) missions.[7] Reviews generally criticised the limited plot and limitations of single player mode,[8] although the described 'arcade experience' was praised for having intuitive controls[7][9] and 'exhilarating' dogfighting features,[10][11] with PC Powerplay dubbing it 'arguably the best VR experience currently available for the [Oculus Rift] platform.'[8]

Plot and gameplay[edit]

In Eve: Valkyrie, players assume the identity of a cloned ace pilot, with the pilot ostensibly remembering previous deaths and failures.[9] One of the central characters of the plot, Rán Kavik, is voiced by Katee Sackhoff.[12]

The game allows single-player mode for the tutorials and several 'exploratory' levels, although as of September 2016, the game was primarily focused on PvP (player versus player) dogfighting matches.[8] After the opening missions, Valkyrie splits into two game mode options: Chronicles can be played in single player, while Combat allows eight by eight combat PvP missions.[7]

In June 2016, a 'trench' fighter pilot feature was added[12] as part of a free patch with new gameplay.[13] The new Carrier Assault game mode with the update featured three gameplay stages, the final of which features a 'Star-Wars-like trench run' into the center of a ship.[12] Among other changes with the patch were 'Boost Gates' that increase speed when flown through, a new 'Crossroads multiplayer map', new game modes, and a new bonus feature awarded to each player at the end of matches. The main menu was also revised, with an additional new 'tactical' menu added showing all actives players and their stats during multiplayer matches.[12] As of September 2016, the game was only available to players with the Oculus Rift headset[14] through PC, and players with the PSVR headset, on PlayStation,[8] although CCP has announced the game will allow cross-platform play with other upcoming systems.[6]

Development[edit]

During development, it was called EVE-VR while still a tech demo.[3]Eve: Valkyrie was initially a demo put together by several CCP developers as a side project in their free time, with the demo then shown at EVE Fanfest in late April 2013.[2] While the game was undergoing early development in October 2013, CCP asserted they were 'thinking about' adding a single-player campaign to EVE: Valkyrie. At the time, the demo was only multiplayer and focused largely on dogfighting.[3]

While the game console or operating system for the game was initially left unannounced, in February 2014 CCP announced that Eve: Valkyrie was being developed for exclusive use on Microsoft Windows with the then unreleased Oculus Rift virtual reality headset.[1]

In May 2014, CCP announced that the game would utilize the Unreal Engine 4, moving on from the Unity engine.[2] The source code for the original demo, according to developers, had been entirely rewritten by a team of 24 to work with the new engine.[2] By that time, it had also been announced that beyond Windows PC, the game would also be compatible with Sony's Project Morpheus (now titled PlayStation VR) on the PlayStation 4, with the game to be ready by the start of 2015, but the launch date held off to coincide with the retail version of the Oculus Rift.[2]

On March 19, 2015, CCP announced that Eve: Valkyrie had been opened for its pre-alpha testing phase, which was invite-only to players.[12] At the time, CCP also confirmed that game would be a launch title for both Oculus Rift and PlayStation VR, with no firm release dates set for either version. The versions were confirmed to be similar, but would not allow cross-platform play for players using different hardware.[12]

Releases[edit]

Eve: Valkyrie was launched for Microsoft Windows on March 28, 2016, serving as a launch title for Facebook's Oculus Rift virtual reality headset, with the game coming bundled with every pre-order of the device.[4] On April 5, 2016 CCP Games announced that the game will get support for the HTC Vive in 2016.[15] In March 2014, CCP announced they plan to enable cross-platform play between the three major VR systems: the Oculus Rift, the HTC Vive, and the PlayStation VR, with the latter two versions unreleased at the time.[6] A version for Sony's PlayStation VR is expected to launch in October 2016,[5][16] with the date set for October 13.[14] As of September 2016, the game was shipped for free with every version of the Rift Consumer Version 1 kit for Oculus Rift.[8]

On September 26, 2017, CCP released Eve: Valkyrie - Warzone on PC and PlayStation 4, removing the VR requirement and allowing for cross-platform multiplayer.[citation needed]

Eve Computer Game Wikipedia

In October 2017, CCP ceased all VR development for Eve: Valkyrie and other VR projects.[17]

Reception[edit]

Aggregate score
AggregatorScore
Metacritic(PS4) 72/100[18]
(PC) 69/100[19]
Review scores
PublicationScore
CVG8/10[10]
Game Informer6.25/10[9]
PC Gamer (US)60/100[7]
PC Powerplay7/10[8]
Gamer.nl6.5/10[11]

Eve: Valkyrie received 'mixed or average' reviews, according to review aggregatorMetacritic.[18][19] The game received a mixed to positive review in PC Powerplay as 'easily one of the prettiest VR launch titles,' and 'arguably the best VR experience currently available for the [Oculus Rift] platform.' Despite praising the VR experience and initial several hours of play, however, the reviewer wrote that the game is 'also a prime example of how we're still at the very first generation of VR games - take away the VR headset, and there’s actually a remarkably shallow experience here.'[8]

It also received a mixed review in PC Gamer, with Matthew Gilman writing that the 'arcade experience' is 'proper gasp-out-loud stuff, seeing enemy ships zoom past and being able to follow them with real life head turns as they go. The most immediately arresting, and perhaps surprising thing about all this... is just how intuitive it all is.' Gilman went on to call the dogfighting features 'intensely satisfying,' and 'the sort of videogame joy that’s immediate and clear.' Gilman criticized elements of the plot and gameplay, however, expressing frustration with the time required to upgrade ships and the repetition of both single player and multi-player levels, arguing that with 'multiplayer you play through those same maps endlessly, as part of an eight strong team. With no narrative to hold things back, and with combat boiling down to spectacle over legitimate tactical warfare, things get old fast.'[7]

It was reviewed in Game Informer, with Matt Bertz writing that 'the visceral experience of sitting in this futuristic cockpit is the biggest selling point... the potential for a defining VR experience is here, which is why the extreme lack of compelling content is such a shame.'[9] It was also reviewed in CG Magazine, which praised the controls and the ability to look and see enemy ships, writing 'the controls are tight and feel great and easy to pick up, especially in comparison to something more sim oriented like fellow space game Elite: Dangerous.' The review dubbed the plot 'interesting' but 'quite shallow,' although argued the dogfighting was 'exhilarating' and 'I haven't found a more satisfying multiplayer experience yet in virtual reality.' The review did note a lack of players to fill up multi-player matches as of September 2016, with the reviewer projecting that numbers would increase over time.[10] The Dutch review site Gamer.nl also praised the visuals and visceral feel of flying in VR, particularly in multiplayer mode and in the tutorials. However, the review criticized repetition and limitations in single player mode, as well as certain technical aspects of the gameplay.[11]

Eve Space Game

See also[edit]

Eve Computer Game Wiki

References[edit]

  1. ^ abGrayson, Nathan (February 5, 2014). 'Phew: EVE Valkyrie Officially An Oculus Launch Title'. Rock, Paper, Shotgun. Retrieved March 12, 2014.CS1 maint: discouraged parameter (link)
  2. ^ abcdeKuchera, Ben (May 1, 2014). 'EVE: Valkyrie moves to Unreal Engine 4, adds Starbuck'. Polygon. Retrieved May 3, 2014.CS1 maint: discouraged parameter (link)
  3. ^ abcdFarokhmanesh, Megan (October 27, 2013). 'CCP 'thinking about' EVE: Valkyrie single-player campaign'. Polygon. Retrieved March 12, 2014.CS1 maint: discouraged parameter (link)
  4. ^ abcMorrison, Angus (9 December 2015). 'EVE: Valkyrie to come with every Oculus Rift pre-order'. PC Gamer. Retrieved 14 December 2015.CS1 maint: discouraged parameter (link)
  5. ^ abKuchera, Ben (March 18, 2014). 'CCP states EVE: Valkyrie's Oculus co-publishing deal was exclusive to the PC, game coming to PS4'. Polygon. Retrieved March 18, 2014.CS1 maint: discouraged parameter (link)
  6. ^ abcKuchera, Ben (April 21, 2016). 'EVE: Valkyrie will support cross-platform play between Rift, Vive and PlayStation VR'. Polygon. Retrieved April 21, 2016.CS1 maint: discouraged parameter (link)
  7. ^ abcdeGilman, Matthew (18 April 2016). 'EVE: Valkyrie review'. PC Gamer. Retrieved 17 September 2016.CS1 maint: discouraged parameter (link)
  8. ^ abcdefgRing, Bennett (14 September 2016). 'Review: Eve Valkyrie'. PC Powerplay. Retrieved 17 September 2016.CS1 maint: discouraged parameter (link)
  9. ^ abcdBertz, Matt (22 April 2016). 'Flying And Fighting Through Dead Space - EVE: Valkyrie - Oculus Rift'. Game Informer. Retrieved 17 September 2016.CS1 maint: discouraged parameter (link)
  10. ^ abcWhitaker, Jed (13 May 2016). 'EVE: Valkyrie (PC) Review'. Computer and Video Games. Retrieved 17 September 2016.CS1 maint: discouraged parameter (link)
  11. ^ abcVroego, Bastiaan (13 July 2016). 'EVE Valkyrie'. Gamer.nl. Retrieved 17 September 2016.CS1 maint: discouraged parameter (link)
  12. ^ abcdefPaget, Mat (June 20, 2016). 'EVE: Valkyrie Update Adds Star Wars-Like Trench Run Mode'. GameSpot. Retrieved September 17, 2016.
  13. ^Morrison, Angus (June 20, 2016). 'EVE: Valkyrie gets free Carrier Assault update'. PC Gamer. Retrieved September 17, 2016.
  14. ^ ab'Divert Power to Forward Shields: EVE: Valkyrie is Now a PSVR Launch Title'. The Iris. Retrieved September 17, 2016.CS1 maint: discouraged parameter (link)
  15. ^''EVE: Valkyrie' is coming to the HTC Vive this year'. Engadget. Retrieved 2016-04-18.
  16. ^Feltham, Jamie (March 19, 2015). 'EVE: Valkyrie to Be a Launch Title on Both Oculus & Morpheus, No Cross-Play'. VRFocus. Retrieved April 27, 2015.CS1 maint: discouraged parameter (link)
  17. ^Smith, Adam (2017-10-30). 'EVE developers CCP pulling out of VR'. Rock, Paper, Shotgun. Retrieved 2020-03-24.
  18. ^ ab'EVE: Valkyrie PC Reviews'. Metacritic. Retrieved 17 September 2016.CS1 maint: discouraged parameter (link)
  19. ^ ab'EVE: Valkyrie PC Reviews'. Metacritic. Retrieved 17 September 2016.CS1 maint: discouraged parameter (link)

External links[edit]

  • Eve: Valkyrie at IMDb

Eve Computer Game

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